[mdlug] An Idea inspired by....

Ron Blanchett rrcb21 at yahoo.com
Mon Jan 8 16:45:22 EST 2007


It isn't that there are not enought games it is that there are not enough of a market share.
You have to win one battle at a time.

Lets say you where able to convince every game dev studio to publish for linux.
Then what do you tell them when no one buy the game to play it on linux because they
still use windows on there desktop and play games under that environment.

You have to start with getting people to use Linux on there desktop and then you move on 
to the Hardware makers, the Game Developers, and the like to get them to publish drivers, games
and such for Linux. You have to have the market share before you can get everything else.

-Ron

----- Original Message ----
From: Wolfger <wolfger at gmail.com>
To: MDLUG's Main discussion list <mdlug at mdlug.org>
Sent: Monday, January 8, 2007 4:37:23 PM
Subject: Re: [mdlug] An Idea inspired by....

On 1/8/07, Ron Blanchett <rrcb21 at yahoo.com> wrote:

All of these things tied together in my mind with the culmination of the idea to setup a few video booths at Penguicon in April to record peoples statements on why they switched to Linux.


Hmm... Can I deliver that statement with a straight face now that I've gone back to the Dark Side? 

You really want to impact Linux's desirability? It's all about the games. Convince game companies to release games on multiple platforms. Linux does everything else really really well. But when given the choice between the latest reslease at Best Buy, or Frozen Bubble (or paying extra to fight with Cedega to *maybe* get the game to run)... Linux loses. Big time. People who don't play games don't seem to realize how important they are, and dismiss the issue, but this is what needs to happen for Linux to take the desktop. There simply aren't enough games that people want to play available for the Linux platform.


-- 
Wolfger
http://randomsynapsefiring.eponym.com/
AOL IM: wolf4coyot
Yahoo!Messenger: wolfgersilberbaer
Skype: wolfger88
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